Damage Calculator

!!! Important !!!


This website is currently in the testing phase.
  • Please help me test it as much as possible, as I need to ensure everything runs smoothly.
  • Any bug reports or feedback are greatly appreciated!
  • I also have some design choices that I'm unsure about. I've listed them all in this form, which also serves as a bug report/feedback sheet.
Thank you! ❤

Introduction


Welcome to the Clash of Clans Damage Calculator - your one-stop spot for all damage calculations in Clash of Clans!

  • Do you need to know how many lightning and earthquake spells are needed to take out a max level town hall with the help of fireball and giant arrow? I got you covered! 👍

  • Do you need to know how quickly you need to snipe the clan castle with fireball and earthquake spell before the builders can save it? I got you covered! 👍

  • Do you need to know how many defenses can survive 5 Giant Arrows shot? That's quite an interesting question but hey, I also got you covered! 👍

This website have 2 main features:
  • Zapquake Calculator
  • Advance Calculator

Information


Zap Quake Calculator

This is where you can calculate how many Lightning and Earthquake spells are needed to take down a defense at specific level.

While there are many other zapquake calculator available out there, mine offers 2 extra features:
  • The ability to account for hero equipment.
    This is exactly why I created this website in the first place.
  • The ability to factor in donated Lightning spells.
    This is particularly useful for low to mid-level Townhall players, as you typically receive high-level Lightning spells in your Clan Castle.

Advance Calculator
This is where you can do more advance calculation. Featuring:
  • The ability to select actions such as spells, hero equipment, troops, in any order.
  • The option to manage those actions by removing or reordering them.
  • Calculate:
    • How much damage each action inflicts.
    • The remaining HP of the defense after each action.
    • The impact of modifiers (e.g., Rage spell, cumulative Earthquake damage).
This is particularly useful if you need to:
  • Determine whether you should take down a defense which direct damage offense (like Fireball, Giant Arrow, etc.) while there are Battle Builders around. If so, you can calculate how quickly you need to act before the builders save it.
  • Calculate how many troops (currently, Balloons and Rocket Balloons) are needed to take down a defense.
    This is especially valuable for Lavaloon strategy or when you want to snipe a specific defense.
  • Or just for fun.
    Ever wondered how much HP a max-level Town Hall has left after 5 Earthquake Boots and 7 Earthquake spells? Well, you probably haven't thought about that, but hey, why not find out?

Other

  • While the website is supported on small screens like phones, it's recommended to use a larger screen, such as a monitor or tablet, for the best experience.
  • Future plan:
    • Make demonstration video for each calculators.
    • Add support for more troops in the advance calculator.
    • Add support for hero in the advance calculator.
  • I will work on them in the future whenever I have free time. Otherwise, the website is fully functional and ready to use. As always, I will update the data whenever there are new updates or balance changes coming to the game.

Links


Found a bug? Have suggestion? Contact me via:
Other links:

Credits


  • Zapquaker for inspired me to make this website (and some UI design ideas)
  • Clash of Clans Wiki for informations, images, and formula.
  • Friends and Clanmates for helping with testing and feedback to ensure the website runs smoothly.
  • You - the user.
    • I've always wanted to make something that helps others. By contributing, giving feedbacks, or just using this site, you're making my day. Thank you! ❤